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TOG
2002
162views more  TOG 2002»
15 years 6 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
179
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JVCA
2008
58views more  JVCA 2008»
15 years 6 months ago
View-dependent dynamics of articulated bodies
We propose a method for view-dependent simplification of articulated-body dynamics, which enables an automatic trade-off between visual precision and computational efficiency. We ...
Sujeong Kim, Stephane Redon, Young J. Kim
SAC
2008
ACM
15 years 6 months ago
ECG data provisioning for telehomecare monitoring
The latest computer and communication technologies in combination with an enhanced ECG analysis system can be used to improve cardiac patient's follow-up out-of-hospital. In ...
Bernardo Gonçalves, José Gonç...
EGH
2010
Springer
15 years 4 months ago
Architecture considerations for tracing incoherent rays
This paper proposes a massively parallel hardware architecture for efficient tracing of incoherent rays, e.g. for global illumination. The general approach is centered around hier...
Timo Aila, Tero Karras
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 10 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...