Several efficient compilation techniques have been recently proposed for the generation of sequential (C) code from Esterel programs. Consisting essentially in direct simulation ...
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
Query mapping to aggregation lattices is used in order to exploit sub-cube dependencies in multidimensional databases. It is employed in mobile OLAP dissemination systems, in order...
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
One of the standard basic steps in drawing hierarchical graphs is to invert some arcs of the given graph to make the graph acyclic. We discuss exact and parameterized algorithms fo...