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AR
2011
15 years 21 days ago
Imitation Learning of Positional and Force Skills Demonstrated via Kinesthetic Teaching and Haptic Input
A method to learn and reproduce robot force interactions in a Human-Robot Interaction setting is proposed. The method allows a robotic manipulator to learn to perform tasks which ...
Petar Kormushev, Sylvain Calinon, Darwin G. Caldwe...
CHI
1996
ACM
15 years 10 months ago
BrightBoard: A Video-Augmented Environment
The goal of `Computer Augmented Environments' is to bring computational power to everyday objects with which users are already familiar, so that the user interface to this co...
Quentin Stafford-Fraser, Peter Robinson
TIS
2010
131views Education» more  TIS 2010»
15 years 27 days ago
Cultivating Interaction Ubiquity at Work
: Since the invention of the electronic computer in the 1940s, technological development has resulted in dramatically increased processing power, storage capacity and communication...
Carsten Sørensen
MOBILITY
2009
ACM
16 years 20 days ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
AIME
2005
Springer
15 years 8 months ago
EORCA: A Collaborative Activities Representation for Building Guidelines from Field Observations
In the objective of building care team guidelines from field observations, this paper introduces a representation method for describing the medical collaborative activities during ...
Liliane Pellegrin, Nathalie Bonnardel, Franç...