We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...
Abstract. Exploiting the full computational power of current hierarchical multiprocessor machines requires a very careful distribution of threads and data among the underlying non-...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Progressive processing allows a system to satisfy a set of requests under time pressure by limiting the amount of processing allocated to each task based on a predefined hierarchic...