Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
Interactive modeling of 3-D solids is an important and difficult problem in computer graphics. The Constructive Solid Geometry (CSG) modeling scheme is highly attractive for inte...
Malware categorization is an important problem in malware analysis and has attracted a lot of attention of computer security researchers and anti-malware industry recently. Today...
In this paper we explore the use of shapes of noses for
performing partial human biometrics. The basic idea is to
represent nasal surfaces using indexed collections of isocurves,...
Hassen drira, Boulbaba Ben Amor, Anuj Srivastava, ...
We consider a visual scene analysis scenario where objects (e.g. people, cars) pass through the viewing field of a static camera and need to be detected and segmented from the bac...
Ali Taylan Cemgil, Wojciech Zajdel, Ben J. A. Kr&o...