This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...
In the recent development of avionics systems, Integrated Modular Avionics (IMA) is advocated for next generation architecture that needs integration of mixedcriticality real-time...
Yann-Hang Lee, Daeyoung Kim, Mohamed F. Younis, Je...
In this paper, we present an algorithm for circuit partitioning with complex resource constraints in large FPGAs. Traditional partitioning methods estimate the capacity of an FPGA...
This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
We present a new multi-dimensional data structure, which we call the skip quadtree (for point data in R2) or the skip octree (for point data in Rd, with constant d > 2). Our da...
David Eppstein, Michael T. Goodrich, Jonathan Z. S...