The need for supportingvarietyof hard and soft real-time, as well as best effort applications ina multimedia computing environment requires an operating system framework that: (1)...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
This paper shows that a novel hybrid algorithm, Breeding Swarms, performs equal to, or better than, Genetic Algorithms and Particle Swarm Optimizers when training recurrent neural...
In this communication Simulated Annealing and Genetic Algorithms, are applied to the graph partitioning problem. These techniques mimic processes in statistical mechanics and biol...
Knowledge-based planning methods offer benefits over classical techniques, but they are time consuming and costly to construct. There has been research on learning plan knowledge ...