This paper outlines aspects of locomotor control in insects that may serve as the basis for the design of controllers for autonomous hexapod robots. Control of insect walking can b...
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
In this paper, we propose a new approach for VLSI interconnect global routing that can optimize both congestion and delay, which are often competing objectives. Our approach provi...
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
In this paper we introduce the constrained tetrahedralization as a new acceleration structure for ray tracing. A constrained tetrahedralization of a scene is a tetrahedralization ...