Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
To balance performance goals and allow administrators to declaratively specify high-level performance goals, we apply complete search algorithms to design on-line job scheduling p...
Performance prediction is set to play a significant role in supportive middleware that is designed to manage workload on parallel and distributed computing systems. This middlewa...
Stephen A. Jarvis, Daniel P. Spooner, Helene N. Li...
This paper proposes a comprehensive modeling architecture for workloads on parallel computers using Markov chains in combination with state dependent empirical distribution functi...