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EUPROJECTS
2006
Springer
15 years 10 months ago
Applying the MVC Pattern to Generated User Interfaces with a Focus on Audio
The mobile user can interact with devices in the environment using either the devices themselves or a device she carries with her. This requires an adaption of the user interface t...
Dirk Schnelle, Tobias Klug
GECCO
2006
Springer
159views Optimization» more  GECCO 2006»
15 years 10 months ago
Genetic algorithms for positioning and utilizing sensors in synthetically generated landscapes
Positioning multiple sensors for acquisition of a a given environment is one of the fundamental research areas in various fields, such as military scouting, computer vision and ro...
Haluk Topcuoglu, Murat Ermis
FPL
2000
Springer
96views Hardware» more  FPL 2000»
15 years 10 months ago
Generation of Design Suggestions for Coarse-Grain Reconfigurable Architectures
Coarse-grain reconfigurable architectures have been a matter of intense research in the last few years. They promise to be more adequate for computational tasks due to their better...
Reiner W. Hartenstein, Michael Herz, Thomas Hoffma...
BMVC
2002
15 years 9 months ago
Practical Generation of Video Textures using the Auto-Regressive Process
Recently, there have been several attempts at creating `video textures', that is, synthesising new (potentially infinitely long) video clips based on existing ones. One way t...
Neill W. Campbell, Colin J. Dalton, David P. Gibso...
AIIDE
2008
15 years 9 months ago
Simulation-Based Story Generation with a Theory of Mind
Emergent narrative refers to simulation-based systems in which stories emerge from the autonomous interactions among character agents and/or the human player. Despite its advantag...
Paul Hsueh-Min Chang, Von-Wun Soo