Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
In this article we examine the integration of communities of practice supported by a wiki into work processes. Linear structures are often inappropriate for the execution of knowl...
In this paper we present the Generic Graph Component Library (GGCL), a generic programming framework for graph data structures and graph algorithms. Following the theme of the Sta...
Combinational multipliers represent a class of circuits that is usually considered to be hard to design by means of the evolutionary techniques. However, experiments conducted unde...
Many important problems in Computational Geometry needs to perform some kind of angle processing. The Polar Diagram [4] is a locus approach for problems processing angles. Using t...