In this paper we present a prototyped system to enable the virtual exploration of a complex virtual environment. Our approach exploits Quest3D as main rendering engine, its output...
Rosario De Chiara, Ugo Erra, Andrea Petta, Vittori...
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
CT As computing devices are getting smaller, we tend to bring them everywhere. Consequently the operating conditions of the devices are constantly changing (e.g. changing user requ...
Marius Mikalsen, Nearchos Paspallis, Jacqueline Fl...
— Sharing personal information and documents is pervasive in Web 2.0 environments, which creates the need for properly controlling shared data. Most existing authorization and po...
Nitya Vyas, Anna Cinzia Squicciarini, Chih-Cheng C...
Many challenges are associated with the integration of geographic information systems (GISs) with models in specific applications. One of them is adapting models to the environmen...