This paper addresses the problem of transductive learning of the kernel matrix from a probabilistic perspective. We define the kernel matrix as a Wishart process prior and construc...
This paper describes a didactical Computer Aided Software Engineering (CASE)-tool that was developed for use within the context of a course in object-oriented domain modelling. In...
Monique Snoeck, Raf Haesen, Herman Buelens, Manu D...
Let m and b be positive integers and let F be a hypergraph. In an (m, b) Maker-Breaker game F two players, called Maker and Breaker, take turns selecting previously unclaimed vert...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...
In this paper, we report on our efforts in developing affective character-based interfaces, i.e. interfaces that recognize and measure affective information of the user and addres...
We present in this paper a novel approach for shape description based on kernel principal component analysis (KPCA). The strength of this method resides in the similarity (rotatio...