This paper makes a case for using multi-core processors to simultaneously achieve transient-fault tolerance and performance enhancement. Our approach is extended from a recent late...
Instruction-level traces are widely used for program and hardware analysis. However, program traces for just a few seconds of execution are enormous, up to several terabytes in siz...
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
We present a technique for rendering reflections on complex reflectors at interactive rates based on approximating the geometry of the reflected scene with impostors. The reflecti...
Voicu Popescu, Chunhui Mei, Jordan Dauble, Elisha ...
This paper describes a single-version algorithmic approach to design in fault tolerant computing in various computing systems by using static redundancy in order to mask transient...