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SPIESR
1996
118views Database» more  SPIESR 1996»
15 years 8 months ago
Performances of Multiprocessor Multidisk Architectures for Continuous Media Storage
Multimedia interfaces increase the need for large image databases, capable of storing and reading streams of data with strict synchronicity and isochronicity requirements. In orde...
Benoit A. Gennart, Vincent Messerli, Roger D. Hers...
HPN
1992
15 years 8 months ago
A Host Interface Architecture for High-Speed Networks
This paper describes a new host interface architecture for high-speed networks operating at 800 of Mbit/second or higher rates. The architecture is targeted to achieve several 100...
Peter Steenkiste, Brian Zill, H. T. Kung, Steven S...
WCE
2007
15 years 8 months ago
On Line Surface Roughness Measurement Using Image Processing and Machine Vision
- Machine vision has evolved to become a mainstream automation tool, enabling computers to replace human vision in high speed and precision manufacturing techniques. Images usually...
M. Rajaram Narayanan, S. Gowri, M. Murali Krishna
EUROGRAPHICS
2010
Eurographics
15 years 8 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
CEC
2010
IEEE
15 years 8 months ago
SBArt4 - Breeding abstract animations in realtime
Breeding Abstract Animations in Realtime Tatsuo Unemi SBART was developed in early 1990's as one of the derivatives from Artificial Evolution by Karl Sims. It has a functional...
Tatsuo Unemi
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