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SIGGRAPH
1997
ACM
15 years 10 months ago
InfiniteReality: a real-time graphics system
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
209
Voted
PLDI
1995
ACM
15 years 10 months ago
Improving Balanced Scheduling with Compiler Optimizations that Increase Instruction-Level Parallelism
Traditional list schedulers order instructions based on an optimistic estimate of the load latency imposed by the hardware and therefore cannot respond to variations in memory lat...
Jack L. Lo, Susan J. Eggers
196
Voted
SC
1995
ACM
15 years 10 months ago
A Performance Evaluation of the Convex SPP-1000 Scalable Shared Memory Parallel Computer
The Convex SPP-1000 is the first commercial implementation of a new generation of scalable shared memory parallel computers with full cache coherence. It employs a hierarchical s...
Thomas L. Sterling, Daniel Savarese, Peter MacNeic...
SIGGRAPH
1995
ACM
15 years 10 months ago
Polygon-assisted JPEG and MPEG compression of synthetic images
Recent advances in realtime image compression and decompression hardware make it possible for a high-performance graphics engine to operate as a rendering server in a networked en...
Marc Levoy
VISUALIZATION
1995
IEEE
15 years 10 months ago
Virtual GIS: A Real-Time 3D Geographic Information System
Advances in computer graphics hardware and algorithms, visualization, and interactive techniques for analysis offer the components for a highly integrated, efficient real-time 3D ...
David Koller, Peter Lindstrom, William Ribarsky, L...
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