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CAINE
2006
15 years 8 months ago
A novel parallel hardware and software solution for a large-scale biologically realistic cortical simulation
This research addresses a major gap in our conceptual understanding of synaptic and brain-like network dynamics. Over the course of several years we have designed and implemented ...
Frederick C. Harris Jr., Mark C. Ballew, Jason Bau...
CASCON
2006
210views Education» more  CASCON 2006»
15 years 8 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr
187
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ERSA
2004
130views Hardware» more  ERSA 2004»
15 years 8 months ago
Computing Lennard-Jones Potentials and Forces with Reconfigurable Hardware
Abstract-- Technological advances have made FPGAs an attractive platform for the acceleration of complex scientific applications. These applications demand high performance and hig...
Ronald Scrofano, Viktor K. Prasanna
GRAPHICSINTERFACE
2004
15 years 8 months ago
Hardware Accelerated Per-Pixel Displacement Mapping
In this paper we present an algorithm capable of rendering a displacement mapped triangle mesh interactively on latest GPUs. The algorithm uses only pixel shaders and does not rel...
Johannes Hirche, Alexander Ehlert, Michael C. Dogg...