We present a novel aggressive visibility preprocessing technique for general 3D scenes. Our technique exploits commodity graphics hardware and is faster than most conservative sol...
We describe the motivation and design of a novel embedded systems architecture for large networks of small devices, tha canonical example being wireless sensor networks. The archit...
This paper presents a new approach to hardware division—the parallel paths algorithm. In this approach, prescaling allows the division recurrence to be implemented by three proc...
This paper describes a hardware architecture for modular multiplication operation which is efficient for bit-lengths suitable for both commonly used types of Public Key Cryptogra...
Researchers building multi-agent algorithms typically work with abstracted away from real applications. The abstracted problem instances allow systematic and detailed investigatio...
Paul Scerri, Pragnesh Jay Modi, Wei-Min Shen, Mili...