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RT
2004
Springer
15 years 12 months ago
Hardware Accelerated Visibility Preprocessing using Adaptive Sampling
We present a novel aggressive visibility preprocessing technique for general 3D scenes. Our technique exploits commodity graphics hardware and is faster than most conservative sol...
Shaun Nirenstein, Edwin H. Blake
WAC
2004
Springer
150views Communications» more  WAC 2004»
15 years 12 months ago
A Systems Architecture for Sensor Networks Based On Hardware/Software Co-design
We describe the motivation and design of a novel embedded systems architecture for large networks of small devices, tha canonical example being wireless sensor networks. The archit...
Andy Nisbet, Simon Dobson
ARITH
2003
IEEE
15 years 12 months ago
A New Iterative Structure for Hardware Division: The Parallel Paths Algorithm
This paper presents a new approach to hardware division—the parallel paths algorithm. In this approach, prescaling allows the division recurrence to be implemented by three proc...
Eric Rice, Richard Hughey
IPPS
2003
IEEE
15 years 12 months ago
Hardware Implementation of a Montgomery Modular Multiplier in a Systolic Array
This paper describes a hardware architecture for modular multiplication operation which is efficient for bit-lengths suitable for both commonly used types of Public Key Cryptogra...
Siddika Berna Örs, Lejla Batina, Bart Preneel...
SAC
2003
ACM
15 years 12 months ago
Are Multiagent Algorithms Relevant for Real Hardware? A Case Study of Distributed Constraint Algorithms
Researchers building multi-agent algorithms typically work with abstracted away from real applications. The abstracted problem instances allow systematic and detailed investigatio...
Paul Scerri, Pragnesh Jay Modi, Wei-Min Shen, Mili...