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PG
2007
IEEE
16 years 25 days ago
Real-Time Approximate Subsurface Scattering on Graphics Hardware
This paper presents an image-space approximation technique for real-time subsurface scattering. We first create transmitted irradiance samples on shadow maps and then estimate si...
Hyunwoo Ki, Jihye Lyu, Kyoungsu Oh
ISCAS
2006
IEEE
76views Hardware» more  ISCAS 2006»
16 years 17 days ago
Flexible hardware architectures for curve-based cryptography
— This paper compares implementations of elliptic and hyperelliptic curve cryptography (ECC and HECC) on an FPGA platform. We use the same low-level blocks to implement the basic...
Lejla Batina, Nele Mentens, Bart Preneel, Ingrid V...
ASPDAC
2006
ACM
115views Hardware» more  ASPDAC 2006»
16 years 16 days ago
Hardware implementation of super minimum all digital FM demodulator
– We propose improvement of the new architecture of digital FM demodulator. This work enhances signal quality, system clock frequency, and superior than well known PLL technique ...
Nursani Rahmatullah, Arif E. Nugroho
ITCC
2005
IEEE
16 years 4 days ago
ASIC Implementation of a Unified Hardware Architecture for Non-Key Based Cryptographic Hash Primitives
Hash algorithms are a class of cryptographic primitives used for fulfilling the requirements of integrity and authentication in cryptography. In this paper, we propose and present...
T. S. Ganesh, T. S. B. Sudarshan
FPL
2005
Springer
113views Hardware» more  FPL 2005»
16 years 2 days ago
Ziggurat-based Hardware Gaussian Random Number Generator
An architecture and implementation of a high performance Gaussian random number generator (GRNG) is described. The GRNG uses the Ziggurat algorithm which divides the area under th...
Guanglie Zhang, Philip Heng Wai Leong, Dong-U Lee,...