Automata theory presents roughly three types of automata: finite automata, pushdown automata and Turing machines. The automata are treated as language acceptors, and the expressiv...
Jos C. M. Baeten, Pieter J. L. Cuijpers, Bas Lutti...
In this paper the acoustic event detection and classification system that has been developed at Athens Information Technology is presented. This system relies on the use of severa...
A method for automatically assessing the constructional sequence from a neuropsychological drawing task using Hidden Markov Models is presented. We also present a method of extrac...
Richard M. Guest, Samuel Chindaro, Michael C. Fair...
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
We propose a general framework for aligning continuous (oblique) video onto 3D sensor data. We align a point cloud computed from the video onto the point cloud directly obtained f...