We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
We propose a system synthesis method which bridges the gap between a highly abstract functional model and an efficient hardware or software implementation. The functional model is...
—In this paper, we introduce a new approach to computing a Morse decomposition of a vector field on a triangulated manifold surface. The basic idea is to convert the input vector...
Many of the formal techniques are orchestrated for interaction detection in a complex integrated solution of hardware and software components. However, the applicability of these ...
We present an efficient optimization scheme for gate sizing in the presence of process variations. Using a posynomial delay model, the delay constraints are modified to incorporat...