Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
We present a method to enable multi-touch interactions on an arbitrary flat surface using a pair of cameras mounted above the surface. Current systems in this domain mostly make ...
The design of high performance multimedia systems in a short time force us to use IP's blocks in many designs. However, their correct integration in a design implies more com...
Dynamic throughput estimation for wireless multimedia transmission is examined in this research. A novel dynamic mapping scheme from measurements of a real-world wireless environm...
— Verification remains an integral and crucial phase of today’s microprocessor design and manufacturing process. Unfortunately, with soaring design complexities and decreasing...