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ICMCS
2005
IEEE
82views Multimedia» more  ICMCS 2005»
15 years 11 months ago
Fairness among game players in networked haptic environments influence of network latency
By experiment, this paper examines the influence of network latency on the fairness among players in a networked real-time game where we use haptic interface devices. In the expe...
Yutaka Ishibashi, Hiroyuki Kaneoka
HAID
2009
Springer
15 years 10 months ago
Evaluating Factors that Influence Path Tracing with Passive Haptic Guidance
A very common task in medical applications and motor-skill training is to trace a path. However, when designing a haptically guided interface, designers need to consider the choice...
Kurosh Zarei-nia, Xing-Dong Yang, Pourang Irani, N...
HAPTICS
2003
IEEE
15 years 11 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
SAC
2010
ACM
15 years 11 months ago
Haptic manipulation of rational parametric planar cubics using shape constraints
In this paper, we show how to deform a planar rational cubic based on a local interpolation constraint while retaining the qualitative shape of the curve. An impedance-type, paral...
Christoph Fünfzig, Philippe Thomin, Gudrun Al...
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HHCI
2000
15 years 9 months ago
Hand-Shaped Force Interface for Human-Cooperative Mobile Robot
Aiming at realization of direct and intuitive cooperation between human and robot, we propose an interface system for a two-wheeled, autonomous mobile robot that can take physical...
Riku Hikiji, Shuji Hashimoto