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RTCSA
2006
IEEE
16 years 20 days ago
Systematic Security and Timeliness Tradeoffs in Real-Time Embedded Systems
Real-time embedded systems are increasingly being networked. In distributed real-time embedded applications, e.g., electric grid management and command and control applications, i...
Kyoung-Don Kang, Sang Hyuk Son
IPPS
2009
IEEE
16 years 1 months ago
Performance projection of HPC applications using SPEC CFP2006 benchmarks
Performance projections of High Performance Computing (HPC) applications onto various hardware platforms are important for hardware vendors and HPC users. The projections aid hard...
Sameh Sharkawi, Don DeSota, Raj Panda, Rajeev Indu...
P2P
2008
IEEE
16 years 1 months ago
P2P Information Retrieval and Filtering with MAPS
In this demonstration paper we present MAPS, a novel system that combines approximate information retrieval and filtering functionality in a peer-to-peer setting. In MAPS, a user...
Christian Zimmer, Johannes Heinz, Christos Tryfono...
NETGAMES
2004
ACM
16 years 2 days ago
A cheat controlled protocol for centralized online multiplayer games
Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...
Bei Di Chen, Muthucumaru Maheswaran
FPL
2006
Springer
158views Hardware» more  FPL 2006»
15 years 10 months ago
Placing Functionality in Fault-Tolerant Hardware/Software Reconfigurable Networks
A novel framework shows the potential of FPGA-based systems for increasing fault-tolerance and flexibility by placing functionality onto free hardware (HW) or software (SW) resour...
Thilo Streichert