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» HEP@Home - A distributed computing system based on BOINC
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PODC
2009
ACM
16 years 7 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
SAC
2010
ACM
16 years 1 months ago
Infrastructureless storage in dynamic environments
This paper studies the use of highly dynamic networks as infrastructures for persistent storage of data that offer services at specific geographical zones in a decentralized and...
Jose Luis Fernandez-Marquez, Josep Lluís Ar...
ISPAN
2009
IEEE
16 years 1 months ago
SoCQ: A Framework for Pervasive Environments
Abstract—Querying non-conventional data sources is recognized as a major issue in new environments and applications such as those occurring in pervasive computing. A key issue is...
Yann Gripay, Frédérique Laforest, Je...
PPOPP
2006
ACM
16 years 19 days ago
A case study in top-down performance estimation for a large-scale parallel application
This work presents a general methodology for estimating the performance of an HPC workload when running on a future hardware architecture. Further, it demonstrates the methodology...
Ilya Sharapov, Robert Kroeger, Guy Delamarter, Raz...
EGC
2005
Springer
16 years 6 days ago
Interactive Visualization of Grid Monitoring Data on Multiple Client Platforms
Most current Grid monitoring systems provide a visual user interface. With recent advances in multimedia capabilities in user terminals, there is a strong trend towards interactive...
Lea Skorin-Kapov, Igor S. Pandzic, Maja Matijasevi...