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ATAL
2006
Springer
15 years 10 months ago
On using multi-agent systems in playing board games
Computer programs able to play different kinds of games (aka bots) is a growing area of interest for the computer game industry as the demand for better skilled computerized oppon...
Stefan J. Johansson
IPPS
2005
IEEE
16 years 1 days ago
MegaProto: A Low-Power and Compact Cluster for High-Performance Computing
“MegaProto” is a proof-of-concept prototype for our project “Mega-Scale Computing Based on Low-Power Technology and Workload Modeling”, implementing our key idea that a mi...
Hiroshi Nakashima, Hiroshi Nakamura, Mitsuhisa Sat...
IPPS
2009
IEEE
16 years 1 months ago
Using a market economy to provision compute resources across planet-wide clusters
—We present a practical, market-based solution to the resource provisioning problem in a set of heterogeneous resource clusters. We focus on provisioning rather than immediate sc...
Murray Stokely, Jim Winget, E. Keyes, C. Grimes, B...
CASCON
1996
126views Education» more  CASCON 1996»
15 years 7 months ago
Evaluating the costs of management: a distributed applications management testbed
In today's distributed computing environments, users are makingincreasing demands on the systems, networks, and applications they use. Users are coming to expect performance,...
Michael Katchabaw, Stephen L. Howard, Andrew D. Ma...
CORR
2008
Springer
185views Education» more  CORR 2008»
15 years 6 months ago
Realizing Fast, Scalable and Reliable Scientific Computations in Grid Environments
The practical realization of managing and executing large scale scientific computations efficiently and reliably is quite challenging. Scientific computations often invo...
Yong Zhao, Ioan Raicu, Ian T. Foster, Mihael Hateg...