Computer programs able to play different kinds of games (aka bots) is a growing area of interest for the computer game industry as the demand for better skilled computerized oppon...
“MegaProto” is a proof-of-concept prototype for our project “Mega-Scale Computing Based on Low-Power Technology and Workload Modeling”, implementing our key idea that a mi...
—We present a practical, market-based solution to the resource provisioning problem in a set of heterogeneous resource clusters. We focus on provisioning rather than immediate sc...
Murray Stokely, Jim Winget, E. Keyes, C. Grimes, B...
In today's distributed computing environments, users are makingincreasing demands on the systems, networks, and applications they use. Users are coming to expect performance,...
Michael Katchabaw, Stephen L. Howard, Andrew D. Ma...
The practical realization of managing and executing large scale scientific computations efficiently and reliably is quite challenging. Scientific computations often invo...
Yong Zhao, Ioan Raicu, Ian T. Foster, Mihael Hateg...