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ICUMT
2009
15 years 4 months ago
DroidGlove: An android-based application for wrist rehabilitation
Serious games embody a class of applications able to produce real world benefits for individuals, or for the society, through the entertainment of players engaged in a game. The pe...
Dario Deponti, Dario Maggiorini, Claudio E. Palazz...
VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
16 years 1 months ago
Does a Gradual Transition to the Virtual World increase Presence?
In order to increase a user’s sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersin...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anth...
ECIS
2000
15 years 7 months ago
Modelling in the Digital World - An Anti-Realist Perspective
This paper considers how we are constructing and modelling digital realities, and considers the relationships between digital realities and our reality using concepts from traditio...
Matthew J. Dovey
SIGMOD
2005
ACM
143views Database» more  SIGMOD 2005»
16 years 6 months ago
Holistic Aggregates in a Networked World: Distributed Tracking of Approximate Quantiles
While traditional database systems optimize for performance on one-shot queries, emerging large-scale monitoring applications require continuous tracking of complex aggregates and...
Graham Cormode, Minos N. Garofalakis, S. Muthukris...
VRML
2004
ACM
15 years 11 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch