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3DIM
2003
IEEE
15 years 11 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICPR
2002
IEEE
16 years 7 months ago
Interaction-Centric Modelling for Interactive Virtual Worlds: The APIA Approach
al modelling studies the different abstraction methods of the real world. The conception and the execution of virtual worlds depend strongly of the type of conceptual models. Exis...
Denis Laurendeau, Denis Poussart, François ...
CORR
2004
Springer
117views Education» more  CORR 2004»
15 years 6 months ago
Traffic-driven model of the World Wide Web graph
We propose a model for the World Wide Web graph that couples the topological growth with the traffic's dynamical evolution. The model is based on a simple traffic-driven dynam...
Alain Barrat, Marc Barthelemy, Alessandro Vespigna...
IAT
2008
IEEE
16 years 22 days ago
Levels of Modalities for BDI Logic
The use of rational agents for modelling real world problems has both been heavily investigated and become well accepted, with BDI Logic being a widely used architecture to repres...
Jeff Blee, David Billington, Guido Governatori, Ab...
ROBIO
2006
IEEE
123views Robotics» more  ROBIO 2006»
16 years 8 days ago
Evolutionary Robotics, Anticipation and the Reality Gap
— Evolutionary Robotics provide efficient tools and approach to address automatic design of controllers for automous mobile robots. However, the computational cost of the optimi...
Cédric Hartland, Nicolas Bredeche