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CHI
2004
ACM
16 years 7 months ago
Story lifecycle in a product development organization
This poster describes an integrated set of stories and story-based activities that we have used in product development in IBM Software Group's Lotus product organizations. We...
Majie Zeller, Sandra L. Kogan, Michael J. Muller, ...
CHI
2010
ACM
16 years 1 months ago
SensorTune: a mobile auditory interface for DIY wireless sensor networks
Wireless Sensor Networks (WSNs) allow the monitoring of activity or environmental conditions over a large area, from homes to industrial plants, from agriculture fields to forest...
Enrico Costanza, Jacques Panchard, Guillaume Zuffe...
AUTOMOTIVEUI
2009
ACM
16 years 1 months ago
Enhanced turning point displays facilitate drivers' interaction with navigation devices
Recently, the use of in-vehicle navigation devices, such as PNDs (Personal or Portable Navigation Devices) has become pervasive, and the device functions have been rapidly expande...
Myounghoon Jeon, Junho Park, Ubeom Heo, Jongmin Yu...
CHI
2011
ACM
14 years 10 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
IUI
2011
ACM
14 years 9 months ago
ChemInk: a natural real-time recognition system for chemical drawings
We describe a new sketch recognition framework for chemical structure drawings that combines multiple levels of visual features using a jointly trained conditional random field. ...
Tom Y. Ouyang, Randall Davis