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CSCW
2012
ACM
14 years 2 months ago
Collaboratively crowdsourcing workflows with turkomatic
Preparing complex jobs for crowdsourcing marketplaces requires careful attention to workflow design, the process of decomposing jobs into multiple tasks, which are solved by multi...
Anand Pramod Kulkarni, Matthew Can, Björn Har...
SIGGRAPH
1997
ACM
15 years 10 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
ICCV
2001
IEEE
16 years 8 months ago
Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
Taeone Kim, Yongduek Seo, Ki-Sang Hong
SIGMOD
2004
ACM
154views Database» more  SIGMOD 2004»
16 years 6 months ago
Compressing Historical Information in Sensor Networks
We are inevitably moving into a realm where small and inexpensive wireless devices would be seamlessly embedded in the physical world and form a wireless sensor network in order t...
Antonios Deligiannakis, Yannis Kotidis, Nick Rouss...
COSIT
2009
Springer
133views GIS» more  COSIT 2009»
16 years 1 months ago
SeaTouch: A Haptic and Auditory Maritime Environment for Non Visual Cognitive Mapping of Blind Sailors
Abstract. Navigating consists of coordinating egocentric and allocentric spatial frames of reference. Virtual environments have afforded researchers in the spatial community with ...
Mathieu Simonnet, Dan Jacobson, Stephane Vieillede...