Sciweavers

3013 search results - page 214 / 603
» HCI for the real world
Sort
View
CHI
2010
ACM
15 years 12 months ago
Early explorations of CAT: canine amusement and training
Cross-species computer applications have a history of blended science and humor, despite the real potential for improving the canine-human bond. New activities available to humans...
Chadwick A. Wingrave, Jeremy Rose, Todd Langston, ...
ACMACE
2007
ACM
15 years 10 months ago
Building a table tennis game for three players
Physical leisure activities such as table tennis provide healthy exercise and can offer a means to connect with others socially; however, players have to be in the same physical l...
Florian Mueller, Martin R. Gibbs
APCHI
2004
IEEE
15 years 10 months ago
Supporting Work Activities in Healthcare by Mobile Electronic Patient Records
Abstract. Supporting work activities in healthcare is highly complex and challenging. This paper outlines the findings from a usability study of a commercial PC based electronic pa...
Jesper Kjeldskov, Mikael B. Skov
ASSETS
2008
ACM
15 years 8 months ago
Experiences using a hands-free interface
Hands-free interfaces could be the best choice for HumanComputer Interaction (HCI) for people with physical disabilities that are not capable of using traditional input devices. O...
Cristina Manresa-Yee, Javier Varona, Francisco J. ...
CSCW
2008
ACM
15 years 8 months ago
The language of emotion in short blog texts
Emotion is central to human interactions, and automatic detection could enhance our experience with technologies. We investigate the linguistic expression of fine-grained emotion ...
Alastair J. Gill, Robert M. French, Darren Gergle,...