Deniable authentication is a technique that allows one party to send messages to another while the latter can not prove to a third party the fact of communication. In this paper, w...
Boosting methods are known to exhibit noticeable overfitting on some datasets, while being immune to overfitting on other ones. In this paper we show that standard boosting algorit...
The entity resolution (ER) problem, which identifies duplicate entities that refer to the same real world entity, is essential in many applications. In this paper, in particular,...
Byung-Won On, Ergin Elmacioglu, Dongwon Lee, Jaewo...
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Intelligent agents acting in real world environments need to synthesize their course of action based on multiple sources of knowledge. They also need to generate plans that smoothl...