We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Massively Multiplayer Online Games (MMOGs) routinely attract millions of players but little empirical data is available to assess their players' social experiences. In this p...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
In this paper, we compare the impact of two different privacy policy representations – AudienceView and Expandable Grids – on users modifying privacy policies for a social net...
Heather Richter Lipford, Jason Watson, Michael Whi...
We take two paradigms for information systems development, functionalism and social relativism, and apply their assumptions to the evaluation of ambient information systems. Ambie...
Mixed Reality Architecture (MRA) supports distributed teams in their everyday work activities by linking multiple physical spaces across a shared three-dimensional virtual world. ...