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SIGDOC
2006
ACM
16 years 11 days ago
Taming the inaccessible web
Visually impaired users are hindered in their efforts to access the largest repository of electronic information in the world, namely the World Wide Web (Web). A visually impaired...
Simon Harper, Sean Bechhofer, Darren Lunn
MOBIDE
1999
ACM
15 years 10 months ago
Data Warehousing Alternatives for Mobile Environments
With rapid advancement in technology, mobile devices are increasingly becoming the norm. These devices are characterized by their need to operate even when they are disconnected f...
Ioana Stanoi, Divyakant Agrawal, Amr El Abbadi, Sh...
TOIT
2008
115views more  TOIT 2008»
15 years 6 months ago
Resource space model, OWL and database: Mapping and integration
s exhibits diversity in the real world, mental abstraction world, document world, and machine world. Studying mappings between different forms of semantics helps unveil the uniform...
Hai Zhuge, Yunpeng Xing, Peng Shi
ACMACE
2011
ACM
14 years 6 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
CHI
2010
ACM
16 years 1 months ago
An exploratory study of unsupervised mobile learning in rural India
CT Cellphones have the potential to improve education for the millions of underprivileged users in the developing world. However, mobile learning in developing countries remains un...
Anuj Kumar, Anuj Tewari, Geeta Shroff, Deepti Chit...