Sciweavers

1698 search results - page 192 / 340
» Growing Complex Games
Sort
View
PKDD
2009
Springer
146views Data Mining» more  PKDD 2009»
15 years 11 months ago
Parallel Subspace Sampling for Particle Filtering in Dynamic Bayesian Networks
Monitoring the variables of real world dynamic systems is a difficult task due to their inherent complexity and uncertainty. Particle Filters (PF) perform that task, yielding prob...
Eva Besada-Portas, Sergey M. Plis, Jesús Ma...
SIGGRAPH
1998
ACM
15 years 10 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
CVRMED
1997
Springer
15 years 10 months ago
Medical image segmentation using topologically adaptable surfaces
E cient and powerful topologically adaptable deformable surfaces can be created by embedding and de ning discrete deformable surface models in terms of an A ne Cell Decomposition (...
Tim McInerney, Demetri Terzopoulos
CODES
2001
IEEE
15 years 10 months ago
Formal synthesis and code generation of embedded real-time software
Due to rapidly increasing system complexity, shortening time-tomarket, and growing demand for hard real-time systems, formal methods are becoming indispensable in the synthesis of...
Pao-Ann Hsiung
EKAW
2000
Springer
15 years 10 months ago
KIDS: An Iterative Algorithm to Organize Relational Knowledge
The goal of conceptual clustering is to build a set of embedded classes, which cluster objects based on their similarities. Knowledge organization aims at generating the set of mos...
Isabelle Bournaud, Mélanie Courtine, Jean-D...