In Multi-agent based simulation (MABS) systems, computational models are built as multi-agent systems (MAS). Replication of these models can contribute to improve the reliability o...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Abstract. We present jETI, a redesign of the Electronic Tools Integration platform (ETI), that addresses the major issues and concerns accumulated over seven years of experience wi...
Use cases have achieved wide use as specification tools for systems observable behavior, but there still remains a large gap between specifying behavior and determining the softwar...
In a future networked physical world, a myriad of smart sensors and actuators assess and control aspects of their environments and autonomously act in response to it. Examples ran...