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MHCI
2005
Springer
15 years 12 months ago
Searching common experience: a social communication tool based on mobile ad-hoc networking
As small digital cameras become more popular, opportunities to take photos are rapidly increasing. Photo sharing is a great way to maintain and revitalize relationships between fa...
Michimune Kohno, Jun Rekimoto
ACMACE
2004
ACM
15 years 12 months ago
Magic mirror: a new VR platform design and its applications
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
Ig-Jae Kim, Hyun Jin Lee, Hyoung-Gon Kim
CSCW
2004
ACM
15 years 12 months ago
Controlling interruptions: awareness displays and social motivation for coordination
Spontaneous communication is common in the workplace but can be disruptive. Such communication usually benefits the initiator more than the target of an interruption. Previous res...
Laura A. Dabbish, Robert E. Kraut
CSCW
2004
ACM
15 years 12 months ago
Physiological indicators for the evaluation of co-located collaborative play
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Regan L. Mandryk, Kori M. Inkpen
ITICSE
2004
ACM
15 years 12 months ago
Teaching computer networking with the help of personal computer networks
This paper describes an “experiential” learning approach to teaching a foundational course on Computer Networking. In additional to the traditional laboratory sessions and ana...
Rocky K. C. Chang