Abstract. Replication systems require a state-transfer mechanism in order to recover crashed replicas and to integrate new ones into replication groups. This paper presents and eva...
QSM is a multicast engine designed to support a style of distributed programming in which application objects are replicated among clients and updated via multicast. The model req...
The monitoring and visualization of enterprise-wide and cross-organizational business processes is an important, but also very complex task. The information needed for visualizing...
The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
We address the problem of navigating from an initial node to a goal node by a group of agents in an unknown physical environment. In such environments mobile agents must physicall...