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NETGAMES
2006
ACM
16 years 15 days ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
MOBISYS
2011
ACM
14 years 9 months ago
Analyzing inter-application communication in Android
Modern smartphone operating systems support the development of third-party applications with open system APIs. In addition to an open API, the Android operating system also provid...
Erika Chin, Adrienne Porter Felt, Kate Greenwood, ...
SAINT
2003
IEEE
15 years 11 months ago
Virtual Collaboration Spaces: The EVE Community
An Educational Virtual Environment (EVE) is an instance of a Collaborative Virtual Environment (CVE), which focalises in providing collaborative, as well as educational, functiona...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
LCN
2008
IEEE
16 years 29 days ago
Constructing low-latency overlay networks: Tree vs. mesh algorithms
Abstract—Distributed interactive applications may have stringent latency requirements and dynamic user groups. These applications may benefit from a group communication system, ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
CCS
2007
ACM
16 years 22 days ago
Robust group key agreement using short broadcasts
A group key agreement protocol (GKA) allows a set of players to establish a shared secret key which can be used to secure a subsequent communication. Several efficient constantrou...
Stanislaw Jarecki, Jihye Kim, Gene Tsudik