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ICML
2004
IEEE
16 years 7 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm
VLDB
2007
ACM
260views Database» more  VLDB 2007»
16 years 6 months ago
Approaching the Skyline in Z Order
Given a set of multidimensional data points, skyline query retrieves a set of data points that are not dominated by any other points. This query is useful for multi-preference ana...
Ken C. K. Lee, Baihua Zheng, Huajing Li, Wang-Chie...
ICCD
2006
IEEE
94views Hardware» more  ICCD 2006»
16 years 3 months ago
Quantitative Prediction of On-chip Capacitive and Inductive Crosstalk Noise and Discussion on Wire Cross-Sectional Area Toward I
Abstract— Capacitive and inductive crosstalk noises are expected to be more serious in advanced technologies. However, capacitive and inductive crosstalk noises in the future hav...
Yasuhiro Ogasahara, Masanori Hashimoto, Takao Onoy...
ADMA
2009
Springer
186views Data Mining» more  ADMA 2009»
16 years 27 days ago
Mining Compressed Repetitive Gapped Sequential Patterns Efficiently
Mining frequent sequential patterns from sequence databases has been a central research topic in data mining and various efficient mining sequential patterns algorithms have been p...
Yongxin Tong, Zhao Li, Dan Yu, Shilong Ma, Zhiyuan...
IDA
2009
Springer
16 years 26 days ago
Cumulative State Coherence Transform for a Robust Two-Channel Multiple Source Localization
This work presents a novel robust method for a two-channel multiple Time Difference of Arrival (TDOA) estimation. The method is based on a recursive frequency-domain Independent C...
Francesco Nesta, Piergiorgio Svaizer, Maurizio Omo...