Sciweavers

227 search results - page 34 / 46
» Grid-based computer animation rendering
Sort
View
SI3D
2010
ACM
16 years 2 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
194
Voted
SG
2005
Springer
16 years 27 days ago
Virtual Camera Planning: A Survey
Modelling, animation and rendering has dominated research computer graphics yielding increasingly rich and realistic virtual worlds. The complexity, richness and quality of the vir...
Marc Christie, Rumesh Machap, Jean-Marie Normand, ...
168
Voted
WSCG
2003
142views more  WSCG 2003»
15 years 8 months ago
Melting Objects
This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and t...
Mark W. Jones
CA
2003
IEEE
16 years 22 days ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
234
Voted
ICCV
2003
IEEE
16 years 21 days ago
Modeling Textured Motion : Particle, Wave and Sketch
In this paper, we present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear sup...
Yizhou Wang, Song Chun Zhu