In this paper, we propose a modification to the Boykov-Kolmogorov maximum flow algorithm [2] in order to make the algorithm preserve the topology of an initial interface. This alg...
We show that randomization can lead to significant improvements for a few fundamental problems in distributed tracking. Our basis is the count-tracking problem, where there are k...
Stereo matching algorithms conventionally match over a range of disparities sufficient to encompass all visible 3D scene points. Human vision however does not do this. It works ov...
Unique games are constraint satisfaction problems that can be viewed as a generalization of Max-Cut to a larger domain size. The Unique Games Conjecture states that it is hard to ...
Moses Charikar, Konstantin Makarychev, Yury Makary...
We present a simple algorithmic extension of the classical call-strings approach to mitigate substantial performance degradation caused by spurious interprocedural cycles. Spuriou...