We present a computational approach to the saddle-point formulation for the Nash equilibria of two-person, zero-sum sequential games of imperfect information. The algorithm is a ...
Abstract— The paper proposes a dynamic programming algorithm for training of functional networks. The algorithm considers each node as a state. The problem is formulated as find...
Emad A. El-Sebakhy, Salahadin Mohammed, Moustafa E...
This paper studies the issue of space coordinate change in genetic algorithms, based on two methods: convex quadratic approximations, and principal component analysis. In both met...
Elizabeth F. Wanner, Eduardo G. Carrano, Ricardo H...
We investigate algorithmic questions that arise in the statistical problem of computing lines or hyperplanes of maximum regression depth among a set of n points. We work primarily...
Marc J. van Kreveld, Joseph S. B. Mitchell, Peter ...
It is probably fair to say that exact inference in graphical models is considered a solved problem, at least regarding its computational complexity: it is exponential in the treew...