Finding approximate Nash equilibria in n × n bimatrix games is currently one of the main open problems in algorithmic game theory. Motivated in part by the lack of progress on wo...
Abstract. We study the space complexity of randomized streaming algorithms that provide one-sided approximation guarantees; e.g., the algorithm always returns an overestimate of th...
Given a set S of n points in IRd , a (t, )-approximate Voronoi diagram (AVD) is a partition of space into constant complexity cells, where each cell c is associated with t represe...
ABSTRACT Motivated by data value locality and quality tolerance present in multimedia applications, we propose a new micro-architecture, Region-level Approximate Computation Buffer...
Abstract. The highway pricing problem asks for prices to be determined for segments of a single highway such as to maximize the revenue obtainable from a given set of customers wit...