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EICS
2009
ACM
16 years 1 months ago
TnToolkit: a design and analysis tool for ambiguous, QWERTY, and on-screen keypads
The pervasive use of ambiguous keypads for mobile text entry necessitates examination of their performance characteristics. This paper presents TnToolkit – a self-contained tool...
Steven J. Castellucci, I. Scott MacKenzie
EICS
2009
ACM
16 years 1 months ago
Toward user interface virtualization: legacy applications and innovative interaction systems
Single-user, desktop-based computer applications are pervasive in our daily lives and work. The prospect of using these applications with innovative interaction systems, like mult...
Guillaume Besacier, Frédéric Vernier
FDG
2009
ACM
16 years 1 months ago
Emphasizing soft skills and team development in an educational digital game design course
Engineering education has evolved from providing students solely with technical skills to providing them with courses that provide students with the non-technical “soft skills...
Quincy Brown, Frank J. Lee, Suzanne Alejandre
FDG
2009
ACM
16 years 1 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
ICAIL
2009
ACM
16 years 1 months ago
Query-based opinion summarization for legal blog entries
We present the first report of automatic sentiment summarization in the legal domain. This work is based on processing a set of legal questions with a system consisting of a semi...
Jack G. Conrad, Jochen L. Leidner, Frank Schilder,...
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