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132
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ESA
2007
Springer
100views Algorithms» more  ESA 2007»
16 years 1 months ago
Nash Equilibria in Voronoi Games on Graphs
In this paper we study a game where every player is to choose a vertex (facility) in a given undirected graph. All vertices (customers) are then assigned to closest facilities and...
Christoph Dürr, Nguyen Kim Thang
198
Voted
UAI
2004
15 years 8 months ago
Computing Nash Equilibria of Action-Graph Games
Action-graph games (AGGs) are a fully expressive game representation which can compactly express both strict and context-specific independence between players' utility functi...
Navin A. R. Bhat, Kevin Leyton-Brown
174
Voted
MFCS
2007
Springer
16 years 1 months ago
Well Supported Approximate Equilibria in Bimatrix Games: A Graph Theoretic Approach
Abstract. We study the existence and tractability of a notion of approximate equilibria in bimatrix games, called well supported approximate Nash Equilibria (SuppNE in short). We p...
Spyros C. Kontogiannis, Paul G. Spirakis
ATAL
2010
Springer
15 years 8 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
184
Voted
COCOA
2009
Springer
16 years 2 months ago
Improved Bounds for Facility Location Games with Fair Cost Allocation
Abstract. We study Facility Location games played by n agents situated on the nodes of a graph. Each agent orders installation of a facility at a node of the graph and pays connect...
Thomas Dueholm Hansen, Orestis Telelis