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SI3D
2006
ACM
16 years 11 days ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
AMAI
2008
Springer
15 years 6 months ago
Mixed deterministic and probabilistic networks
Abstract The paper introduces mixed networks, a new graphical model framework for expressing and reasoning with probabilistic and deterministic information. The motivation to devel...
Robert Mateescu, Rina Dechter
ICPR
2006
IEEE
16 years 7 months ago
Finding Text in Natural Scenes by Figure-Ground Segmentation
Much past research on finding text in natural scenes uses bottom-up grouping processes to detect candidate text features as a first processing step. While such grouping procedures...
Huiying Shen, James Coughlan
RT
2001
Springer
15 years 10 months ago
Point-Based Impostors for Real-Time Visualization
Abstract. We present a new data structure for encoding the appearance of a geometric model as seen from a viewing region (view cell). This representation can be used in interactive...
Michael Wimmer, Peter Wonka, François X. Si...
PPAM
2007
Springer
16 years 16 days ago
On Parallel Generation of Partial Derangements, Derangements and Permutations
The concept of a partial derangement is introduced and a versatile representation of partial derangements is proposed with permutations and derangements as special cases. The repre...
Zbigniew Kokosinski