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CHI
2005
ACM
15 years 8 months ago
Improving revisitation in fisheye views with visit wear
The distortion caused by an interactive fisheye lens can make it difficult for people to remember items and locations in the data space. In this paper we introduce the idea of vis...
Amy Skopik, Carl Gutwin
CVPR
2010
IEEE
15 years 6 months ago
Point-based non-rigid surface registration with accuracy estimation
This article presents a new method for non-rigid surface registration between a surface model and a surface of an internal organ in a given 3D medical image. The surface is repres...
Hidekata Hontani, Wataru Watanabe
CGF
2007
145views more  CGF 2007»
15 years 6 months ago
Bitmask Soft Shadows
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Michael Schwarz, Marc Stamminger
JCP
2007
214views more  JCP 2007»
15 years 6 months ago
Reconstruction of 3D Human Facial Images Using Partial Differential Equations
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
Eyad Elyan, Hassan Ugail
DIGRA
2005
Springer
15 years 11 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli