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VISUALIZATION
2005
IEEE
15 years 11 months ago
Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls
Quality surface meshes for molecular models are desirable in the studies of protein shapes and functionalities. However, there is still no robust software that is capable to gener...
Ho-Lun Cheng, Xinwei Shi
SMA
2005
ACM
191views Solid Modeling» more  SMA 2005»
15 years 11 months ago
Poisson shape interpolation
In this paper, we propose a novel shape interpolation approach based on Poisson equation. We formulate the trajectory problem of shape interpolation as solving Poisson equations d...
Dong Xu, Hongxin Zhang, Qing Wang, Hujun Bao
CA
2002
IEEE
15 years 11 months ago
Specifying MPEG-4 Body Behaviors
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...
Anthony Guye-Vuillème, Daniel Thalmann
VISUALIZATION
2002
IEEE
15 years 11 months ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
VL
2000
IEEE
130views Visual Languages» more  VL 2000»
15 years 10 months ago
SALSA and ALVIS: A Language and System for Constructing and Presenting Low Fidelity Algorithm Visualizations
Computer science educators have traditionally used algorithm visualization (AV) software to create graphical representations of algorithms that are later used as visual aids in le...
Christopher D. Hundhausen, Sarah A. Douglas