Sciweavers

1604 search results - page 263 / 321
» Graphical and Computational Representation of Groups
Sort
View
CHI
2007
ACM
15 years 10 months ago
Aligning development tools with the way programmers think about code changes
Software developers must modify their programs to keep up with changing requirements and designs. Often, a conceptually simple change can require numerous edits that are similar b...
Marat Boshernitsan, Susan L. Graham, Marti A. Hear...
EXACT
2008
15 years 8 months ago
Integrating Probabilistic and Knowledge-Based Systems for Explanation Generation
An important requirement for intelligent assistants is to have an explanation generation mechanism, so that the trainee has a better understanding of the recommended actions and ca...
Francisco Elizalde, Luis Enrique Sucar, Julieta No...
VG
2003
15 years 7 months ago
Integrating Pre-Integration Into The Shear-Warp Algorithm
The shear-warp volume rendering algorithm is one of the fastest algorithms for volume rendering, but it achieves this rendering speed only by sacrificing interpolation between th...
Jürgen P. Schulze, Martin Kraus, Ulrich Lang,...
AIIDE
2009
15 years 7 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
CORR
2008
Springer
137views Education» more  CORR 2008»
15 years 6 months ago
On the Complexity of Nash Equilibria of Action-Graph Games
Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...